Building AR Glasses Gets the Most Meta AR/VR Spending, with Horizon at Less Than 10%
Reuters states In a recent all-hands meeting, Mark Zuckerberg provided an overview of Meta’s expenditures to the employees. He said that Reality Labs, the business’s AR/VR section, receives 20% of the entire budget for Meta.
According to him, about 50% of Reality Labs’ budget is allocated to the research and development of AR glasses, around 40% to virtual reality, and about 10% to original content like Horizon. Contrary to common belief, Meta is not investing the majority of their AR/VR cash on Horizon.
According to reports, Zuckerberg stated that smart glasses will start to appear “over the next few years” and that true AR glasses won’t be available until much later in the decade. He reportedly said, “This is the most difficult work in some ways, but I also think it’s the most valuable potential part of the work over time.”
Ray-Ban Stories, the collaboration project between Meta and Luxottica, went on sale last year. For capturing hands-free first person images and films, use Stories, which are camera glasses. Although both businesses announced development on new smart glasses in October, they are now without any sort of display. The Information and The Verge both reported earlier this year that Meta planned to release its second generation Stories in 2023 and its Hypernova smart glasses with a heads-up display in 2024, respectively. Is the product mentioned in these reports the same?
Meta revealed Project Nazare, “our first full augmented reality glasses,” during the Connect conference last year. According to both The Information and The Verge, Meta had already scrapped its plan to release Nazare as a consumer good in 2024. Instead, it appears that Nazare will be distributed as a development kit and that Artemis, the second generation, will be the first to go on sale in 2026.
According to reports, Meta’s neural wristband will serve as the input device together with Meta’s spectacles. Open discussions on Meta’s growth have taken place. Using EMG, the gadget detects the neurological impulses coming from your brain and traveling through your arm (electromyography). A gadget like this can detect extremely faint finger motions that are invisible to people in the immediate vicinity and can monitor finger movement before it ever occurs. According to Mark Zuckerberg’s recent comments to UploadVR, this wristband can do input tasks on par with keyboards.
Since approximately 8 years ago, Meta has been developing augmented reality technology, and according to The Verge, Zuckerberg continues to spend more than any other startup. According to a source for The Verge, “Zuck’s ego is connected with [the glasses]” and “He wants it to be an iPhone moment.”