Clash of Clans September 2023 Balance Update brings changes to Clan Capital Troops, Defenses, and Spells
In the September 2023 maintenance update for Clash of Clans, there have been some important balance changes being introduced to Clan Capital. These changes aim to enhance and create a more balanced gaming experience for Spells, Troops, and Defenses. Let’s take a closer look at the overview and details of this Clash of Clans Clan Capital Balance Changes that happened this September 2023.
Clash of Clans Clan Capital September 2023 Balance Changes
- Capital Spells
- Graveyard Spell
- Frost Spell
- Lightning Spell
- Capital Defenses
- Cannon
- Spear Thrower
- Air Defense
- Bomb Tower
- Multi Mortar
- Rapid Rockets
- Rocket Artillery
- Inferno Tower
- Blast Bow
- Super Dragons
- Capital Troops
- Sneaky Archer
- Super Barbarian
- Super Giant
- Power P.E.K.K.A
- Super Dragon
- Inferno Dragon
- Siege Carts
- Mountain Golem
Capital Spells
Three spells get a few reworks.
Graveyard Spell
The number of summoned Skeletons has been reduced. In addition, Single Skeletons will no longer trigger Capital Traps. Two or more Skeletons are required to trigger Capital Traps.
- Level 2: 25 → 24
- Level 3: 29 → 27
- Level 4: 32 → 29
Frost Spell
Housing Space has been reduced to 3.
Lightning Spell
Damage increased by 25 for all levels
- Level 1: 250 → 275
- Level 2: 300 → 325
- Level 3: 350 → 375
- Level 4: 400 → 425
- Level 5: 450 → 475
Capital Defenses
Apart from Cannon, the DPS (Damage Per Second) stats of the defenses have taken a hit.
Cannon
The Hitpoints (HP) stats have been reduced from Level 3 to 5.
- Level 3: 1700 → 1650
- Level 4: 2000 → 1850
- Level 5: 2300 → 2050
Spear Thrower
Both Hitpoints (HP) and DPS have been reduced.
HP stats:
- Level 2: 1400 → 1350
- Level 3: 1600 → 1500
- Level 4: 1800 → 1650
- Level 5: 2000 → 1800
DPS stats:
- Level 2: 110 → 105
- Level 3: 130 → 120
- Level 4: 150 → 135
- Level 5: 170 → 150
Air Defense
Level DPS has been reduced.
- Level DPS: 400 → 380
Bomb Tower
Just like Air Defense, DPS was reduced.
- Level 2: 80 → 75
- Level 3: 95 → 85
- Level 4: 110 → 95
- Level 5: 125 → 105
Multi Mortar
DPS reduced.
- Level 2: 95 → 90
- Level 3: 110 → 100
- Level 4: 125 → 110
- Level 5: 140 → 120
Rapid Rockets
DPS reduced.
- Level 2: 379 → 372
- Level 3: 429 → 417
- Level 4: 480 → 461
- Level 5: 530 → 505
Rocket Artillery
DPS reduced.
- Level 2: 165 → 160
- Level 3: 190 → 180
- Level 4: 215 → 200
- Level 5: 240 → 220
Inferno Tower
DPS reduced.
- Level 4: 310-2900 → 290-2900
- Level 5: 350-3200 → 320-3200
Blast Bow
DPS reduced.
- Level 2: 190 → 185
- Level 3: 210 → 200
- Level 4: 230 → 215
- Level 5: 250 → 230
Super Dragons
Not exactly a defensive building change, but the defending Super Dragons will attack new targets 1 second slower.
Capital Troops
Without much doubts, the Troops, in contrast with the defenses, have got some interesting buffs apart from the already powerful Sneaky Archer.
Sneaky Archer
DPS reduced.
- Level 4: 72 → 71
- Level 5: 76 → 74
Super Barbarian
HP increased.
- Level 4: 1100 → 1120
- Level 5: 1200 → 1240
Super Giant
HP increased.
- Level 4: 3900 → 4000
- Level 5: 4200 → 4400
Power P.E.K.K.A
HP increased.
- Level 3: 8400 → 8500
- Level 4: 9200 → 9400
- Level 5: 10,000 → 10,300
Super Dragon
While HP got increased, randomness from Super Dragon attack position selection has been removed.
- Level 2: 6100 → 6300
- Level 3: 6400 → 6800
- Level 4: 6700 → 7200
- Level 5: 7000 → 7600
Inferno Dragon
Range of the Inferno Dragon has been increased by 0.25 tiles.
Siege Carts
Siege Carts will now attack new target 0.2 seconds quicker.
Mountain Golem
A couple of buffs for the Mountain Golem, as its Damage radius gets a increase from 0.75 tiles to 0.9 tiles while the Movement speed has been increased from 0.6 tiles to 0.8 tiles per second.