EA Is Missing Out on Money by Not Producing Bad Company 3
The Battlefield franchise, which made its debut in 2002 with Battlefield 1942, has advanced significantly over the past 20 years. Battlefield has had numerous guises throughout the years, including arenas from World War 2 in the Pacific, Vietnam’s jungles, Iraq’s deserts, and even the futuristic metropolis of the year 2142. None, however, have been as well-liked as the Battlefield: Bad Company series, whose fans are currently clamoring for a third volume.
Battlefield: Bad Company 1 and 2 marked the first significant strides towards the current era of gaming, with their respective releases in 2008 and 2010. Bad Company, which came out immediately after Battlefield 2 and Battlefield 2142, made excellent use of the seventh-generation systems and demonstrated what video games from the following generation may look like. Furthermore, the Bad Company trilogy established the franchise’s future before Battlefield 3 ever came out. EA is simply leaving money on the table by failing to produce Battlefield: Bad Company 3 even though fans have been clamoring for one for more than ten years.
Battlefield: Bad Company 3 Needs to Happen
The original Battlefield: Bad Company game’s destructible settings were one of its main selling factors. Bad Company allowed players to completely wreck the game’s open surroundings, a feature that would come to characterize Battlefield in the future. Players could blow up anything, including buildings, walls, and scenery. In 2008, this amount of player freedom simply wasn’t that common. Battlefield: Bad Company was a legitimate next-gen game in the franchise and one of the few at the time, despite having subpar opponent AI and multiplayer that required work.
Battlefield: Bad Company 2 was launched in 2010, and it was an overall improvement over its predecessor. The game’s scenery, demolition mechanics, and gunplay all received major improvements, even though its single-player narrative remained a touch too predictable. In spite of stiff competition from Infinity Ward’s Modern Warfare series, the Bad Company series managed to forge its own distinct identity, and a third sequel might do the same right now.
Battlefield: Bad Company 3 has been requested by fans for more than ten years. Fans wish for a Battlefield game that goes back to the series’ fundamentals and emphasizes the physics engine and a well plotted single-player campaign. EA needs to do everything it can to ensure a victory because Battlefield: Hardline, Battlefield 5, and Battlefield 2042 have all been viewed as failures by fans. The simplest way to do this is to simply give the fans what they want.
Of course, making a game isn’t as simple as that, and EA can’t just release Battlefield: Bad Company 3 and expect its fan base to stick with it. Instead, EA ought to go back to the drawing board with Battlefield and analyze just what made the Bad Company series so cherished and distinctive. Fans recall the game’s excellent physics engine, charming single-player story, and challenging, rewarding multiplayer. At the time, fans enjoyed the open-ended environments, but in more recent entries, EA and DICE have taken it a step too far by increasing the map size and player count to the point where it can now take minutes for a player to complete the goal.