The subsequent Free Fire update, OB38, is scheduled to release on January 11, 2023. Along with adding new features, it will also make a number of Ping Alto and Garena Free Fire start time tweaks and upgrades.

After speaking with Free Fire players all across the world, Garena discovered a number of problems with the game. There have been significant server improvements, including a reduction in the time required to check in and begin a match.

The Free Fire development team thus learned that the prolonged loading time is mostly brought on by the simultaneous download of a substantial quantity of content, including numerous alerts, banners, pop-ups, and other information.

In order to address the problem of excessive ping and latency in Free Fire, Garena also decided to employ Duo Network Connection to determine which of your Wi-Fi or mobile data connections is most dependable and switch to that network. Players will also get access to the whole message from the Free Fire creators on the loading and high ping issues with the game.

Garena announced the solutions for high ping and delays in loading Free Fire

In order to enhance your gaming experience, Garena has implemented a number of improvements. Free Fire has a solid accessibility base, but as Garena has concentrated more on introducing new content, many of you have experienced increased difficulty playing the game. Garena plans to work on fixing some of Free Fire’s main problems, such as latency and simple navigation, over the next months.

Simplified in-game interactions

While conducting interviews with Free Fire gamers, we discovered that some devices required more than five minutes for the game to launch. The developer team tested Free Fire on the most popular devices and discovered that the lengthy loading time was primarily caused by loading a lot of content at once, including various notifications, pop-ups, and other information.

Login and Lobby Optimizations

  • The Login time has been reduced and automatic login has been added
  • Fewer popups
  • The time between arriving at the departure island and getting on the plane has been shortened.
  • Faster loading of friends list.

More fluid interfaces:

  • The. Including mode selection, team lobby, game results, inventory, events, mail and missions.

Lag Optimization:

  • The Decreased lag in matches.
  • Decreased delays on the match results page.

Damage and Teleportation Bugs

The development team has worked very hard over the previous two years to find and address bug damage concerns, such as mid-range shotguns and hidden walls from 40 meters away. High ping, according to Garena, is frequently the primary problem, giving players the erroneous sense that their computer is malfunctioning or being hacked. To further reduce damage problems, we are now concentrating on finding a solution to the high ping problem.

Garena changed 2 common effects of high ping in this version. The first damage oversight, and one of the most frequent ones, is having your damage nullified even before the adversary deploys a gel wall. The development team made adjustments to the steps taken in order to get as near the control time as possible.

The other improvement is to eliminate the “teleportation” movement issue, which is sometimes misunderstood as a hack. High-ping players have a tendency to advance quickly, making it challenging to target.

Garena has improved their movements such that they are now more predictable and don’t seem to be teleported. We’ll be making further adjustments in the upcoming months to make high-ping motions feel smoother.

Garena will be releasing an internet-related upgrade in the upcoming months in an effort to further solve the high ping and latency problem.

Free Fire has servers located all over the world and is available in many nations. We use the same server for numerous countries so that everyone may benefit from a quick matching time. This will better serve our people in less populous nations.